![super mario summary screenshot](http://cdn3.sbnation.com/entry_photo_images/3828901/supermariosummary_01_large.jpg)
Created as part of a 48-hour game development challenge known as the Ludum Dare, Super Mario Summary condenses all 32 levels from the original Super Mario Bros. into a single frame each. The game was created by Johan Petiz, creative director for Swedish developer Free Lunch Design, and relies on the same basic mechanics of the original: collect coins, smash Goombas, and reach the flagpole. The result is a surprisingly challenging and entertaining Flash-based browser game, perfect for lunch hour entertainment at the office.
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